







Stray Robotalk Hollow Mac
Stray Robotalk Hollow
Stray Robotalk Regular Mac
Stray Robotalk Regular
Stray Robotalk Sharp Hollow Mac
Stray Robotalk Sharp Hollow
Stray Robotalk Sharp Mac
Stray Robotalk Sharp
About the product
Stray Robotalk takes its cue from the coded signage and machine language of the video game Stray, with angular, segmented forms that flash like a message across a neon alley wall. Its layered, cryptic quality works well for game graphics, poster headlines, sci-fi branding, album artwork, magazine covers, interface experiments, motion titles, and editorial layouts.
Included:
- 8 styles;
- uppercase letters A–Z;
- basic punctuation;
- multilingual support across a basic Latin script.